game Jams
Lead Artist of "In Good Company," a kinetic short story about what friends do in the face of adversity. Made during My First Game Jam: Winter 2020.
Visit the game page here.
Read my art-focused game dev postmortem here.
Visit the game page here.
Read my art-focused game dev postmortem here.
Lead Artist of "Escape From H1-MA Station," a time and resource management game with some visual novel elements. Made during My First Game Jam: Winter 2020.
Visit the game page here.
Read my art-focused game dev postmortem here.
Lead Artist of "Magical Mystery Cure," a light crafting game with some visual novel elements made for Queerly Represent Me's Game Jam.
Visit the game page here.
Visit the game page here.
Lead Artist and Co-Writer of "My Demon Date," a short visual novel game done for My First Game Jam: Winter 2018.
Visit the game page here.
Visit the game page here.
Lead Artist of "Social Shape Interspace" at Spring 2017 SF Hacks event.
Awarded Best Beginner Hack (sponsored by Make School) and Best Hack to Reduce Online Harassment.
Click for demo.
Awarded Best Beginner Hack (sponsored by Make School) and Best Hack to Reduce Online Harassment.
Click for demo.